Plugins

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Revision as of 12:36, 14 June 2007 by Pai (talk | contribs) (New page: This page will (eventually) tell you how to set up a plugin. A plugin is a piece of code that provides generic functionality useful to a host of training protocols. Examples are: * Graphi...)
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This page will (eventually) tell you how to set up a plugin.

A plugin is a piece of code that provides generic functionality useful to a host of training protocols. Examples are:

  • Graphically seeing state progression and interaction with pokes on a trial-by-trial basis (like the graph on the top-left side of this page).
  • Play sounds on a virtual state machine (useful when debugging your code on a laptop, as opposed to on a behaviour box)
  • Automating training sessions so that Solo changes parameter values based on animal performance, removing the need for manual intervention.